In games likes Mordheim, it pays to have table top experience – but in Vermintide it’s really just used for the setting, making the game more accessible to team coop gamers. What’s also an asset to Vermintide 2 is that you don’t need much in the way or background knowledge on the Warhammer universe. At least Fatshark didn’t implement a microtransaction system, which is a big plus. But even if you’re into these elements, the loot box system could definitely be optimized – which my fellow players were also keen to point out. I realize that part of that’s personal preference, as I’m not into crafting mechanics and also couldn’t care less about cosmetic upgrades – and Vermintide 2 has both. Part of that is that there’s too much to deal with in terms of leveling up/developing your character, and often the payoff isn’t really worth it – or at least it doesn’t feel like it. And speaking of rewards, there’s also no escaping Vermintide 2’s loot system – which we felt could mess with the flow of the game a little too much. These are feats you can pull off, but in reality they’re temporary game-changers that give you mini quests that provide greater risks with a chance to also reap greater rewards. Where the first Vermintide game often had team members focusing on different waves of Skaven warriors, here you’ll find a greater need to join forces when Chaos soldiers start attacking your team.Īlso making battles more dynamic is the “heroic deeds system”. This is probably the biggest game-changer in Vermintide 2, as it forces you to cooperate in new ways and mix up your tactics dynamically depending on the foes you’re currently fighting. These enemies are fewer in numbers, but make up for it in strength and their defensive capabilities. The Skaven aren’t alone this time around though, as they’re joined forces with the Chaos warriors. The Skaven are back, and they WILL swarm you and get close. Vermintide 2 has over fifty different weapon types, and although many of them are of the ranged variety you’ll definitely want a melee weapon in combat as well. This will (or at least should) affect your other choices as well, including which weapons to take into combat.
This happens through the ‘career options’ the game offers, which essentially give you sub-classes to choose from. On the hero side, you’re looking at a choice between five different heroes – though things diversify further once you get into the game and start developing them.
In that sense, it takes the formula that Left 4 Dead made popular over a decade ago and brings it to a new generation of hardware and gamers – although I’m sure many former Left 4 Dead players have already flocked to Vermintide by now. Four man teams still head into battle, and still have to play to each others’ strengths in order to succeed. That experience carried over to the final game perfectly, and it’s still here for the sequel. About twenty minutes into what was supposed to be a thirty minute mission, it suddenly was all over – but everyone was ready to go again and not make the same mistakes a second time. In the summer of 2015 we had our first hands on session with the game, which immediately exposed how important it is to actually cooperate if you don’t want to have your game end prematurely. It’s been almost three years since we first heard about Vermintide, the videogame adaptation. Update: and then we played the Xbox One version when that came out 🙂 Currently exclusive to PC, we took the sequel for a few rounds. Fatshark has released their sequel to Warhammer: End Times – Vermintide, and Vermintide 2 offers more of the squad-based combat that made the original game so popular.